Video games sometimes make use of generative art techniques to create more natural feeling worlds at a lower cost in the time of the designers. This is referred to as procedural generation of content.
procedural planets:
procedural cities:
procedural trees:
procedural deserts:
The artists who make and use this software consider them as simply more powerful tools.
procedural planets:
procedural cities:
The artists who make and use this software consider them as simply more powerful tools.
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